Death Machine |
Immunities: Poison / Darkness / Silence / Fatigue / Fog
Uses many physical attacks including the frequent use of the powerful fire-element physical attack Fire Blast.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Death Machine |
Immunities: Poison / Darkness / Silence / Fatigue / Fog
Uses many physical attacks including the frequent use of the powerful fire-element physical attack Fire Blast.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Wrath Hound |
Immunities: Poison
Has high physical attack and attacks often. Inflicts poison with Virulent Bite. |
Rec. Elem.  |
|
Wrath Hound |
Immunities: Poison
Has high physical attack and attacks often. Inflicts poison with Virulent Bite. |
Rec. Elem.  |
|
Wrath Hound |
Immunities: Poison
Has high physical attack and attacks often. Inflicts poison with Virulent Bite. |
Rec. Elem.  |
|
Motor Ball |
Immunities: Poison / Darkness / Silence / Stun / Fatigue / Fog / ATK Down / DEF Down / MATK Down / MDEF Down
Uses the powerful fire-element magic attack Rolling Fire. Becomes more aggressive the more time has passed during stream phase. |
Rec. Elem.  |
Rec. Sigils    |
Sahagin Prince |
Immunities: None
Frequently grants self ATK Up with Amp Up. Grants all allies ATK Up, DEF Up, and MDEF Up with Declaration of War. |
Rec. Elem.  |
Rec. Sigils  |
Elite Sentry |
Immunities: None
Grants all allies ATK Up and MATK Up with Order to Attack.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Elite Sentry |
Immunities: None
Grants all allies ATK Up and MATK Up with Order to Attack.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Scorpion Sentinel |
Immunities: Poison / Darkness / Silence / Fatigue / Fog
Uses the powerful magic attack Tail Laser. Also uses a wide variety of stream phase skills, such as Counter Mode to unleash counterattacks, or Target Scanner to focus attacks on a single target.
Quickly destroying sigils is an effective strategy. |
Rec. Elem.   |
Rec. Sigils  |
Gallonbaloir |
Immunities: Stun
ATK changes based on Force Gauge: Charge. The gauge can be depleted with damage. Restores own HP during stream phase Mend.
Abilities that deal great damage and buffs like DEF Up are effective against this enemy. |
Rec. Elem.  |
Rec. Sigils  |
Reno |
Immunities: Darkness / Silence
Uses many lightning-element physical attacks. Also uses Pyramid to incapacitate a single target. |
Rec. Elem.  |
Rec. Sigils   |