Elite Sentry |
Immunities: None
Grants all allies ATK Up and MATK Up with Order to Attack.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Elite Sentry |
Immunities: None
Grants all allies ATK Up and MATK Up with Order to Attack.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Sentry |
Immunities: None
Magic attacks are effective against this enemy. |
Rec. Elem.    |
|
Sentry |
Immunities: None
Magic attacks are effective against this enemy. |
Rec. Elem.    |
|
Elite Sentry |
Immunities: None
Grants all allies ATK Up and MATK Up with Order to Attack.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Sentry |
Immunities: None
Magic attacks are effective against this enemy. |
Rec. Elem.    |
|
Elite Sentry |
Immunities: None
Grants all allies ATK Up and MATK Up with Order to Attack.
Magic attacks are effective against this enemy. |
Rec. Elem.  |
|
Cactuar |
Immunities: Poison / Darkness / Silence / Stun / Fatigue / Fog / ATK Down / DEF Down / MATK Down / MDEF Down
Uses Flee to escape from battle. If successful, no rewards will be obtained from them. |
|
Rec. Sigils    |
Moth Slasher |
Immunities: Poison / Darkness / Silence / Fatigue / Fog / DEF Down / MDEF Down
Uses many lightning-element magic attacks. After a certain amount of time or when HP falls below a certain amount, its Charge Level increases and it grants itself Lightning Potency Up. |
Rec. Elem.   |
|
T M.O.T.H. Unit |
Immunities: Poison / Darkness / Silence / Fatigue / Fog / DEF Down / MDEF Down
Uses many lightning-element magic attacks. After a certain amount of time or when HP falls below a certain amount, its Charge Level increases and it grants itself Lightning Potency Up. |
Rec. Elem.   |
|
T M.O.T.H. Unit |
Immunities: Poison / Darkness / Silence / Fatigue / Fog / DEF Down / MDEF Down
Uses many lightning-element magic attacks. After a certain amount of time or when HP falls below a certain amount, its Charge Level increases and it grants itself Lightning Potency Up. |
Rec. Elem.   |
|
Motor Ball |
Immunities: Poison / Darkness / Silence / Stun / Fatigue / Fog / ATK Down / DEF Down / MATK Down / MDEF Down
Uses the powerful fire-element magic attack Rolling Fire. Becomes more aggressive the more time has passed during stream phase. |
Rec. Elem.  |
Rec. Sigils    |