Domahdora |
Immunities: None
Inflicts MDEF Down with Double Claw, and subsequently uses the non-elemental magic attack Oppressive Breath on that same target.
Physical attacks are effective against this enemy. |
Rec. Elem.   |
|
Electro Rangda |
Immunities: Poison
At the start of battle, uses the lightning-element magic attack Thunder Dance.
Physical attacks are effective against this enemy. |
Rec. Elem.  |
|
Electro Rangda |
Immunities: Poison
At the start of battle, uses the lightning-element magic attack Thunder Dance.
Physical attacks are effective against this enemy. |
Rec. Elem.  |
|
Domahdora |
Immunities: None
Inflicts MDEF Down with Double Claw, and subsequently uses the non-elemental magic attack Oppressive Breath on that same target.
Physical attacks are effective against this enemy. |
Rec. Elem.   |
|
Domahdora |
Immunities: None
Inflicts MDEF Down with Double Claw, and subsequently uses the non-elemental magic attack Oppressive Breath on that same target.
Physical attacks are effective against this enemy. |
Rec. Elem.   |
|
Electro Rangda |
Immunities: Poison
At the start of battle, uses the lightning-element magic attack Thunder Dance.
Physical attacks are effective against this enemy. |
Rec. Elem.  |
|
Blue Dragon |
Immunities: Darkness / Silence / Stun / Fog / MDEF Down
Uses many ice-element magic attacks including Blue Dragon Screech. Inflicts fog with Fog Breath. |
Rec. Elem.  |
Rec. Sigils  |
Red Dragon |
Immunities: Darkness / Silence / Stun / Fog / DEF Down
Uses many fire-element magic attacks including Red Dragon Screech. Inflicts fog with Fog Breath. |
Rec. Elem.  |
Rec. Sigils  |
Motor Ball |
Immunities: Poison / Darkness / Silence / Stun / Fatigue / Fog / ATK Down / DEF Down / MATK Down / MDEF Down
Uses the powerful fire-element magic attack Rolling Fire. Becomes more aggressive the more time has passed during stream phase. |
Rec. Elem.  |
Rec. Sigils    |
T M.O.T.H. Unit |
Immunities: Poison / Darkness / Silence / Fatigue / Fog / DEF Down / MDEF Down
Uses many lightning-element magic attacks. After a certain amount of time or when HP falls below a certain amount, its Charge Level increases and it grants itself Lightning Potency Up. |
Rec. Elem.   |
|
T M.O.T.H. Unit |
Immunities: Poison / Darkness / Silence / Fatigue / Fog / DEF Down / MDEF Down
Uses many lightning-element magic attacks. After a certain amount of time or when HP falls below a certain amount, its Charge Level increases and it grants itself Lightning Potency Up. |
Rec. Elem.   |
|
Baloir King |
Immunities: None
Uses water-element magic attacks including the powerful multi-target attack Water Surge. Calls additional allies to battle, and becomes aggressive when allies are defeated.
Magic attacks and multi-target attacks are effective against this enemy. |
Rec. Elem.  |
|