Logues Ruins AREA1

Logues Ruins AREA1

Domahdora
Immunities: None Inflicts MDEF Down with Double Claw, and subsequently uses the non-elemental magic attack Oppressive Breath on that same target. Physical attacks are effective against this enemy. Rec. Elem.

Domahdora
Immunities: None Inflicts MDEF Down with Double Claw, and subsequently uses the non-elemental magic attack Oppressive Breath on that same target. Physical attacks are effective against this enemy. Rec. Elem.

Aqua Rangda
Immunities: Poison At the start of battle, uses the water-element magic attack Water Dance. Physical attacks are effective against this enemy. Rec. Elem.

Aqua Rangda
Immunities: Poison At the start of battle, uses the water-element magic attack Water Dance. Physical attacks are effective against this enemy. Rec. Elem.

Domahdora
Immunities: None Inflicts MDEF Down with Double Claw, and subsequently uses the non-elemental magic attack Oppressive Breath on that same target. Physical attacks are effective against this enemy. Rec. Elem.

Aqua Rangda
Immunities: Poison At the start of battle, uses the water-element magic attack Water Dance. Physical attacks are effective against this enemy. Rec. Elem.

Aqua Rangda
Immunities: Poison At the start of battle, uses the water-element magic attack Water Dance. Physical attacks are effective against this enemy. Rec. Elem.

Airbuster Prototype
Immunities: Poison / Darkness / Silence / Stun / Fatigue / Fog / ATK Down / DEF Down / MATK Down / MDEF Down Inflicts DEF Down to all targets with EM Field. Tankbuster's potency is based on the time it takes to interrupt the stream phase. Rec. Elem. Rec. Sigils

Scorpion Sentinel
Immunities: Poison / Darkness / Silence / Fatigue / Fog Uses the powerful magic attack Tail Laser. Also uses a wide variety of stream phase skills, such as Counter Mode to unleash counterattacks, or Target Scanner to focus attacks on a single target. Quickly destroying sigils is an effective strategy. Rec. Elem. Rec. Sigils

Spooky Balloon
Immunities: Poison / Darkness / Silence / Fatigue / Fog / ATK Down / DEF Down / MATK Down / MDEF Down Uses Threat Assessment I to determine the elements of the target's powerful abilities, and acquire resistances to those elements. Resistance to only one element can be acquired at a time. Rec. Elem.